Syracuse Moved The Ball Vs Pitt But One Problem Kept Showing Up

Syracuse's offensive promise dwindles against Pitt as missed opportunities and execution issues derail their scoring efforts.

Syracuse’s offense did enough early against Pitt to suggest the Orange could build something. It just didn’t turn into enough points.

The first-half tape shows an offense that moved the ball with real efficiency at times, especially once the run game had done its job of setting up the pass. The problem wasn’t that Jeff Nixon’s plan failed to create openings. The problem was that Syracuse kept missing the finish.

A facemask penalty on the opening drive set the tone, and then the Orange left another opportunity on the field when an open receiver was missed on fourth down. That kind of sequence is hard to survive, and Syracuse never really escaped it.

The second quarter brought another drive that had points written all over it, but Hatcher had to come back for a ball when he was open for a touchdown. That turned a potential seven into a missed 29-yard field goal. Add in Angeli’s miss of Hatcher in the third quarter, and the story stays the same: Syracuse was finding space, but not cashing in.

There was some life in the ground game after halftime, especially from Ahmad Miller. But the missed chance to hit Hatcher when he had his defender beat, followed by two interceptions, shut the door on any realistic comeback.

Even with all of that, Syracuse still managed to reach Pitt territory four times and come away with zero points. That’s the frustrating part. The Orange aren’t far off, at least based on the last two games, but the correction has to come after the bye.

The numbers back up the split between moving the ball and finishing drives. In the first half, Syracuse ran 12 times for 46 yards and threw six passes for 95 yards, averaging 7.83 yards per play overall on 18 snaps. The second half was a different story: eight runs for 38 yards and five passes for just 13 yards, with the offense dropping to 3.9 yards per play across 13 plays.

For the game, Syracuse finished with 31 plays, 192 yards, and a 6.2-yard average per snap. The run game produced 84 yards on 20 carries, while the passing game generated 108 yards on 11 attempts.

The raw production was there enough to show what the offense can be. The execution just wasn’t.

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